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Sweet Tooth - Pilot

Compositor Zoic 2019

Sweet Tooth - Pilot

I had the privilege of contributing to the pilot of Sweet Tooth, which involved the sort of work I love: matte painting integration for large vistas, environmental augmentation adding snow, and generally invisible work. I also helped animate the prosthetic ears on Gus, using a mix of SplineWarps and clean plating inside Nuke.

Oh I also got to blow up a helicopter. So the best of all worlds, really.

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