Camera Projection
That’s the original plate framing around 0:17 of my reel. Layout handed us an augmented camera move that started way up high. The projection itself was straightforward; the real work was blending the plate into the CG environment, which came down to a mix of matte painting and my own paint in Nuke. The astronauts’ shadows also needed extending, so I had lighting render a cast shadow pass off the roughly-tracked digital doubles — that gave me the natural motion and placement, with a little extra roto to marry it to the plate shadows.